Tower Predict: see what The Tower gives you next
Tower Predict reads your playerInfo.dat from The Tower (Idle Tower Defense) and computes what the game will hand you next. The results are read from the same random number streams the game uses, so they are exact rather than estimated. Predictions are exact for game version 29.0.6 (build 1189). A save from a newer game build is still answered, with a warning that the answer may be wrong until that build is checked. It is free, needs no account, and the save is never stored.
What it predicts
- Modules: which module the next pull gives, by rarity and by name, with the pity counters read from the save
- Rerolls: what a substat reroll turns into, the cheapest order to lock and reroll toward a target, and which substats to ban
- Ultimate Weapons: which weapons the next choice offers
- Cards: what the next card pull gives
- Workshop: which upgrade is worth the coins on hand
- Run simulator: the wave where enemy damage starts getting through, and what pushes it further
- Bots: what each bot costs and what it gives
- Perks: the perk options each offer will show, before it opens
- Minibosses: which miniboss arrives on which wave
- Wave Skips: which waves get skipped
- Death Defy: whether a death is survived
- Enemy Level Skip: when enemy levels jump
- Run seed: what the run's seed fixed when the run started
- Missions: the event's missions, from the event number alone, no save needed
- Tournament Conditions: the battle conditions a tournament runs, from its number alone
No save needed
The tier profile lists every battle condition each tier of The Tower runs and the level it runs it at, with no save at all. Missions and tournament conditions need only an event or tournament number.